Introduction to Robotics
Design Philosophy
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Leading
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Introduction to Robotics
Home
Introduction
Introduction
Foreword
Design Philosophy
Recommended Reading Order
Hardware
Hardware
Introduction
Tools
Parts
Theory
Techniques
Subsystems
CAD
CAD
Introduction
Onshape
Fusion 360
Inventor
Solidworks
Software
Software
Introduction
Basics
Conventions
Examples
Examples
Tank Drive
Arcade Drive
Toggling Subsystems
Drive Curve
Git
Advanced Concepts
Advanced Concepts
Introduction
Control Loops
Bang Bang Controller
PID Controller
Odometry
Moving to 2D Points
Boomerang Controller
Driving
Notebooking
Leading
The Game
The Game
The Season
The Tournament
Theory
Appendix
Appendix
Resources
About the Authors
Design Philosophy